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This is a basic guide to using the train for gathering crops from the field and delivering them to where they are to be stored or sold. Based on Goldcrest Valley.About the TrainEach of the two trains is roughly the same, the main difference is that one has two log wagons and the other has only one.Driving the train is mostly like driving any other vehicle, except there's no fuel usage, no steering, slowing down takes a long time, and you can reverse as fast as you drive forward. Despite the appearance of a second driving seat in the cab you can't reverse the driving direction, so setting the cruise control will always take you in the engine-forward direction.The three grain cars in the back of each train act like tippers, and can accept all grain and root crops (all that can be stored in your farm silo plus sugar beets and potatoes). Two of the cars have open roofs, and can be loaded in the field using auger wagons or conveyors. This means you can create improvised loading stations by any field that's next to the track.The grain tank in the middle cannot be opened except at the designated loading depot buildings, so it can't be loaded in the field. The train is the exception to 'tip anywhere', the cars can only empty at the three depot silos (which can transfer the contents to tippers, see that section) or at the Maplefield Mill sell point.Each car can hold any single crop, and each car has about a 100,000 liter capacity, it's slightly bigger for the front car.
The BR Class 89 was a prototype electric locomotive that was set to transform the East Coast Main Line, and while reality went in a different direction, one cannot deny the unique and powerful design that was the “Badger”, and this one-of-a-kind loco is available to drive in Train Simulator!
(I haven't amassed the amount of grain needed to check, if anyone wants to cheat in a load of grain and get the full capacities be my guest.) Combined that's about five times the capacity of the biggest semitrailer, so it can easily carry away a full harvest from even the biggest field in one trip.The Three Depot SilosThere are three massive buildings that can be accessed by the train. They are not marked locations on the map and can't be teleported to. Each one is a freely-availible silo with a 500K capacity that can hold all grain crops and root crops. The contents of these three silo buildings can be loaded or unloaded from any trailer or train car. Even without the train, each is a useful and free secondary storage location, but the storage figures in the menu don't include these silos, so if you stash some grain there remember that you did it.To load or unload a train, move a grain wagon (all three are mostly the same) under the pipe visible overhead, the discharge grate is lined up with it so loading and unloading are in the same spot.To load or unload a trailer from these buildings, look on the far side away from the tracks.
Destroyed city. There is a section of workshop that you can drive through, that's where the drop grate is, and there's a silo structure outside, that's where you can load. Despite appearances these sites will take potatoes and sugar beets.The transport hub is the blue building seen here, near field 11 and the sheep pen, it is the depot closest to the farm silo and that one that both trains can reach. It's also home to a log crane that can be used to move logs from one train to the other.Maplefield Pool is located in the western part of the map near downtown, generally near field 17.Goldcrest Pacific Grain is located in the northeast part of the map, near field 8.
About This ContentGrow your collection with an iconic piece of British Rail history: the infamous Advanced Passenger Train Prototype. Securing its place in history as the first commercial passenger train to feature tilting technology, it nonetheless suffered as the new features caused uproar and contention. Experience a genuine turning point in train design and challenge yourself to improve with this unique train and accompanying scenarios!Built by BREL at Derby, for allocation at Glasgow and Crewe, the BR Class 370 ‘APT-P’ was an InterCity Development train uniquely designed to provide faster journey times on the West Coast Main Line.
The WCML was plagued with a multitude of twists and turns as railway companies of old attempted to navigate the hilly landscape; and while trains could probably take turns at higher speeds than they did, the passenger’s comfort would be jeopardised.The initial APT project had already procured the APT-E (Experimental) which could tilt, but ran off of diesel turbines and was, much like previous turbine-driven locomotives, inefficient at lower speeds. The next development if the project would be the prototypes, but continual stalls in progress eventually called for the (not so) stop-gap, the High Speed Train.Eventually, in 1979, the BR Class 370 ‘APT-P’ was completed. The APT-P consisted of six rakes and spare driving second & brake first vehicles, numbered 370001 – 370007. Each rake would contain up to six articulated trailer vehicles and one non-driving motor vehicle, so that each train set would comprise of two such rakes with the motor vehicles being situated in the centre of the formation. These formations resulted in three almost identical sets of 12 to 14 vehicles in length.Each centrally-positioned power car consisted of four traction motors, delivering upwards of 4,000hp per power car. With around 8,000hp propelling the APT-P in total, it earned the accolade of the most powerful domestic passenger train in the UK and would undoubtedly be able to reduce journey times, all it needed was a good tilting system.Needless to say it was good, it was very good, and in fact it was too good – as claimed by passengers and press.
The active tilting system was so effective that you could not tell it was tilting, but when looking out the window, feeling level-headed and seeing the countryside bobbing up and down at the same time caused seasick-like discomfort. The ghost-tilt of the APT would be one of many issues to come to light, and would not be rectified until later models were released.Due to the shoestring budget during engineering there were flaws in the manufacturing of the power car bogies which resulted in poorly fitting brake equipment. This caused brakes to stick to the wheel of the power cars causing them to overheat. There were also problems with various lubricants used throughout the power cars which caused oil filter blockages.Despite the technical troubles the APT-P was credited with a number of firsts. It was the first passenger train to use self-contained septic tanks, and it housed a completely unique hydrokinetic braking system which was very successful and worked incredibly well. The APT-P was also the world’s first commercial passenger train to use tilting technology. The APT-P would offer a passenger relief service between London and Glasgow, three days a week, between 1983 and 1985.
However, it was forced into service during December and failed on one of its first big outings, dealing more damage in the public eye.Ultimately, after the technical problems and a lack political will to take the project forward, the planned APT project would never be fully developed into the APT-S (Squadron) sets. The APT-P powercar would instead influence the BR Class 89, the prototype to the BR Class 91 InterCity 225 of the East Coast Main Line, and the tilting technology would be sold to Fiat who refined their Pendolino family and would eventually sell their train sets back in the form of the BR Class 390 - the tilting, spiritual successor to the APT-P.Today only a single, almost complete APT-P has survived into preservation and is housed at the Crewe Heritage Railway Centre next to its old stomping grounds, the West Coast Main Line. Despite drawing people from all over the world, APT-P has suffered and is all but a shadow of her former self.Entirely unique in every right and with a service speed of 125mph, a design speed of 155 and a record speed of 162.2, the APT-P, while flawed, has its own place in railway history; continue its tale yourself as we bring the much-loved BR Class 370 ‘APT-P’ to Train Simulator! Included ScenariosThe Advanced Passenger Train Prototype includes three challenging Career Scenarios for the West Coast Main Line Over Shap Route:. C-APT Training.
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Northbound Fun. Southbound RunPlease Note: The is required, as a separate purchase, in order to play the scenarios featured in this add-on.More scenarios are available on Steam Workshop online and in-game. Train Simulator’s Steam Workshop scenarios are free and easy to download, adding many more hours of exciting gameplay. Minimum:.
OS:Windows® 7 / 8.1. Processor: 2.8 GHz Core 2 Duo (3.2 GHz Core 2 Duo recommended), AMD Athlon MP (multiprocessor variant or comparable processors). Memory:4 GB RAM. Graphics:512 MB - 1GB with Pixel Shader 3.0 (AGP PCIe only).
DirectX®:9.0c. Hard Drive:40 GB HD space. Sound:Direct X 9.0c compatible. Other Requirements:Broadband Internet connection. Additional:Quicktime Player is required for playing the videos. Graphics:Laptop versions of these chipsets may work but are not supported.
Updates to your video and sound card drivers may be required. Additional:Quicktime Player is required for playing the videos.
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